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Title                 : Desert Storm TC
Filename              : dstc.zip
Authors               : Jeffrey and Jeremy Mathis
E-mail                : gmathis@ktsnet.com
Web Page              : http://www.geocities.com/timessquare/labyrinth/5295/
Misc. Author Info     : Duke Nukem rocks, always has, always will.
Other Levels          : Too many too list, over 30 maps

Description           : A Duke Nuke v1.5 TC only.

Story                 : As a war commander, you must locate a secret 
                        missile base. In this missile base, they are 
                        creating a super bomb. If they finish production
                        of the bomb, it would mean certain disaster for
                        the USA. Once you have located it, you must blow
                        it up and escape alive.

Additional Credits To : 3D Realms, Duke Nukem, Ken Silverman,
                        Engintl@aol.com, Karel Blaskovic, you for reading
                        this, and all the beta testers.
                    
                         
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* Play Information *

Single Player          : Yes
DukeMatch 2-8 Player   : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings    : Yes
Plutonium Pak Required : Yes
New Art                : Yes
New Music              : No
New Sound Effects      : Yes
New .CON Files         : Yes
Demos Replaced         : Yes

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* Construction *

Level Editor(s) Used   : Atomic Build
Art Editor(s) Used     : Editart, Photoshop, Irfanview
Construction Time      : Months and months
Known Bugs/Problems    : Two nuclear bomb blasts are spawn when you
                         detonate the pipebomb.  Dnstuff only give you
                         some of the machine gun ammo, this isn't my fault.
                         When you blow the missile, its possible to have
                         the door to the outside closed, visa versa; you
                         can also see the switch behind it for a split
                         second.  When you shoot the devastator, it can
                         cause a lot of lag, better have a fast computer.
                         Some wavs refuse to play in my Duke3d.  When you
                         hit someone on multiplayer with the machine gun,
                         it sounds like frying flesh.  The flame thrower's
                         flame isn't always coming through the center,
                         this isn't really my fault either.  On death-
                         match, some weapons give the slain player a -1
                         kill.  On the last deathmatch only level, in a
                         secret, there's a force field that if kicked
                         is turned off.  On level 1, you can the ground in
                         certain places with an explosion and it'll blow,
                         the airplane's bombs aren't the only that'll do
                         that; this isn't really a bug.  Some enemies and
                         your player will sometimes appear bigger or
                         smaller.  On coop, some new weapons may kill
                         other players regardless of friendly fire.
                         Sometimes the mini-nuke's explosions will exit
                         the area where you detonated the mini-nuke.

                         Our beta testers must be really good, huh?  Don't
                         worry though, all of these bugs are hard to spot.

* Where to download this TC *

File location          : My website or e-mail me.
                         

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*Important Information*

Installation           : Unzip it, then run dstc.bat.  If you have any
                         questions or problems, email me.

Important Notes        : Do not edit this TC without my permission first.
                         Any of the Battlecity administrators may not play
                         this TC no matter what.  You may not give out
                         this total conversion without including this text
                         file.  Any comments, questions, or flames should
                         be sent to gmathis@ktsnet.com

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All original content found in this TC is © 1997 and 1998 Jeremy and
Jeffrey Mathis. Any non-original material found in this TC is © the
respective copyright holder / date. Permission is not granted for the use
or copying of this material in any way or form. 
